2026-04-30 11:18:02 +03:00

54 lines
1.3 KiB
C#

using System;
using Dalamud.IoC;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
namespace WorldMapFixer;
public class DalamudApi
{
[PluginService]
public static IChatGui ChatGui { get; private set; }
[PluginService]
public static IClientState ClientState { get; private set; }
[PluginService]
public static ICommandManager CommandManager { get; private set; }
[PluginService]
public static IDalamudPluginInterface PluginInterface { get; private set; }
[PluginService]
public static IDataManager DataManager { get; private set; }
[PluginService]
public static IDtrBar DtrBar { get; private set; }
[PluginService]
public static IFramework Framework { get; private set; }
[PluginService]
public static IGameGui GameGui { get; private set; }
[PluginService]
public static IKeyState KeyState { get; private set; }
[PluginService]
public static ISigScanner SigScanner { get; private set; }
[PluginService]
public static IGameInteropProvider Hooks { get; private set; }
[PluginService]
public static IPluginLog PluginLog { get; private set; }
[PluginService]
public static IAddonLifecycle AddonLifecycle { get; private set; }
public static void Initialize(IDalamudPluginInterface pluginInterface)
{
pluginInterface.Create<DalamudApi>(Array.Empty<object>());
}
}