catastropy averted?

This commit is contained in:
2026-04-30 11:18:02 +03:00
parent 3e19aac2c2
commit 585abc7132
149 changed files with 25785 additions and 14 deletions
+58
View File
@@ -0,0 +1,58 @@
# Binary Recovery
This repo is a plugin feed, not a source repo. The recoverable assets live in `plugins/*/latest.zip`.
## What already worked
The current packages decompile cleanly with ILSpy into usable C# projects under `.recovery/decompiled`.
Recovered assemblies:
- `AntiDickheadChatmodule`
- `CrystallineConflictWinsTracker`
- `MultiboxMutexer`
- `OmicronMountMusicFixer`
- `WorldMapEnhancer`
Observed runtime targets from shipped `.deps.json` files:
- `AntiDickheadChatmodule`: `.NETCoreApp,Version=v10.0`
- `CrystallineConflictWinsTracker`: `.NETCoreApp,Version=v7.0`
- `MultiboxMutexer`: `.NETCoreApp,Version=v7.0`
- `OmicronMountMusicFixer`: `.NETCoreApp,Version=v10.0`
- `WorldMapEnhancer`: `.NETCoreApp,Version=v10.0`
## Repeat The Recovery
Run:
```powershell
powershell -ExecutionPolicy Bypass -File .\recovery\recover-plugins.ps1
```
That script will:
1. Install `ilspycmd` into repo-local `.tools` if it is missing.
2. Extract every `plugins/*/latest.zip` into `.recovery/extract`.
3. Decompile every top-level DLL into `.recovery/decompiled/<AssemblyName>`.
4. Write `.recovery/inventory.csv` with the assembly names, runtime targets, PDB presence, and output paths.
## What To Expect
The output is usable, but not production-ready without cleanup:
- The generated `.csproj` files only contain bare assembly references. You will need to rebuild package references and the Dalamud build setup.
- Some unsafe or native interop blocks decompile with `//IL_...` comments and occasional `Unknown result type` notes. Those are normal decompiler artifacts around hooks, pointers, and game structs.
- PDB-backed projects retain better type and file names. `CrystallineConflictWinsTracker` and `MultiboxMutexer` shipped PDBs.
- `MultiboxMutexer` and `OmicronMountMusicFixer` show Fody/Resourcer-generated artifacts in the decompile output. Those may be easier to replace with simpler source equivalents than to preserve exactly.
## Recommended Next Pass
For each recovered project:
1. Create a fresh plugin project targeting the framework required by your current Dalamud toolchain.
2. Copy the decompiled source into that fresh project instead of trying to compile the raw ILSpy `.csproj` unchanged.
3. Re-add package references and Dalamud services incrementally until it builds.
4. Replace any fragile hook signatures, pointer code, or generated-resource code only where the compiler forces you to.
If you want, the next step can be to take one recovered plugin and turn it back into a clean, buildable source project in this repo.
+95
View File
@@ -0,0 +1,95 @@
Set-StrictMode -Version Latest
$ErrorActionPreference = "Stop"
$repoRoot = Split-Path -Parent $PSScriptRoot
$pluginsRoot = Join-Path $repoRoot "plugins"
$toolRoot = Join-Path $repoRoot ".tools"
$recoveryRoot = Join-Path $repoRoot ".recovery"
$extractRoot = Join-Path $recoveryRoot "extract"
$decompileRoot = Join-Path $recoveryRoot "decompiled"
$inventoryPath = Join-Path $recoveryRoot "inventory.csv"
$toolExe = Join-Path $toolRoot "ilspycmd.exe"
function Ensure-Directory([string]$Path) {
if (-not (Test-Path -LiteralPath $Path)) {
New-Item -ItemType Directory -Path $Path | Out-Null
}
}
function Reset-Directory([string]$Path) {
if (Test-Path -LiteralPath $Path) {
Remove-Item -LiteralPath $Path -Recurse -Force
}
New-Item -ItemType Directory -Path $Path | Out-Null
}
function Get-RuntimeTarget([string]$DepsPath) {
if (-not (Test-Path -LiteralPath $DepsPath)) {
return $null
}
try {
$deps = Get-Content -LiteralPath $DepsPath -Raw | ConvertFrom-Json
return $deps.runtimeTarget.name
}
catch {
return $null
}
}
Ensure-Directory $toolRoot
Ensure-Directory $recoveryRoot
Ensure-Directory $extractRoot
Ensure-Directory $decompileRoot
if (-not (Test-Path -LiteralPath $toolExe)) {
dotnet tool install --tool-path $toolRoot ilspycmd | Out-Host
}
$inventory = New-Object System.Collections.Generic.List[object]
Get-ChildItem -LiteralPath $pluginsRoot -Directory | Sort-Object Name | ForEach-Object {
$pluginDir = $_
$zipPath = Join-Path $pluginDir.FullName "latest.zip"
if (-not (Test-Path -LiteralPath $zipPath)) {
return
}
$extractPath = Join-Path $extractRoot $pluginDir.Name
Reset-Directory $extractPath
Expand-Archive -LiteralPath $zipPath -DestinationPath $extractPath -Force
$dlls = Get-ChildItem -LiteralPath $extractPath -Filter "*.dll" -File
foreach ($dll in $dlls) {
$assemblyName = [System.IO.Path]::GetFileNameWithoutExtension($dll.Name)
$projectPath = Join-Path $decompileRoot $assemblyName
Reset-Directory $projectPath
& $toolExe -p -o $projectPath $dll.FullName | Out-Host
$depsPath = Join-Path $extractPath ($assemblyName + ".deps.json")
$pdbPath = Join-Path $extractPath ($assemblyName + ".pdb")
$inventory.Add([pscustomobject]@{
PluginFolder = $pluginDir.Name
AssemblyName = $assemblyName
RuntimeTarget = Get-RuntimeTarget $depsPath
ZipPath = $zipPath
DllPath = $dll.FullName
HasPdb = Test-Path -LiteralPath $pdbPath
ExtractPath = $extractPath
ProjectPath = $projectPath
})
}
}
$inventory |
Sort-Object PluginFolder, AssemblyName |
Export-Csv -LiteralPath $inventoryPath -NoTypeInformation
$inventory |
Sort-Object PluginFolder, AssemblyName |
Format-Table PluginFolder, AssemblyName, RuntimeTarget, HasPdb, ProjectPath